
Even in 2026, the grim neon streets of Dogtown still hold secrets for mercenaries bold enough to chase them. V's journey through the expansion Phantom Liberty takes a sharp turn when the NUSA President's life is at stake, and a rogue netrunner named Songbird becomes the key to everything. No one just walks into the Black Diamond, the fortress where Songbird is held—so earning an invitation means proving you're not just another street thug. That is precisely where the Get It Together mission line begins, and it all starts with a simple phone call.
After wrapping up the intense events of ‘The Damned’, the next step is to reach out to fixer Mr. Hands. But he isn't handing out favors just yet. The man is building influence in Dogtown, and V needs to help him tighten his grip. Three gigs must be finished before Hands will even think about getting you into the Black Diamond. The gig work is straightforward, but don't let the simplicity fool you—these jobs set the tone for the espionage chaos to come.
The Three Gigs You Can't Skip
Before you get swept up in spy games, you'll knock out these three gigs in any order. The game is generous here: none of them are overly difficult provided you've kept your gear reasonably up to date. Here's what you're dealing with:
- Gig: Treating Symptoms
A classic extraction job with a medical twist. You'll navigate a clinic overrun with scavs, and a quick approach works wonders. Bring a silenced pistol and your best quickhacks if you'd rather avoid a prolonged firefight.
- Gig: Dogtown Saints
A rescue operation that tests your ability to move under pressure. The targets are under heavy guard, so scouting the area with a drone or vantage point before dropping in can save a lot of medkits.
- Gig: Waiting for Dodger
A car theft assignment that has more backstab opportunities than you'd expect. The crew you're dealing with is volatile, and talking your way through the handoff can be as satisfying as going loud.
Completing these gigs also earns you some eddies and street cred—sweeteners for the real task ahead. Once all three are ticked off, your phone will buzz with the gratitude of one Mr. Hands.
A Seat at the Heavy Hearts Club

The invitation comes in the form of a meeting at Mr. Hands' office. Head to the Heavy Hearts Club and ride the elevator up to the third floor—it's the kind of place where the decor screams “old money” and the clientele glares at anyone who looks like they just crawled out of a landfill. So maybe swap that combat vest for something a bit sharper before you walk in.
Mr. Hands is in a generous mood. He'll deliver a surprisingly history-heavy monologue about Night City's power players, and you'll nod along because the real prize is coming: he has secured the blueprints for the hotel you need to infiltrate. The Black Diamond is no longer a mystery; now it's a puzzle with a solution.
The Call That Changes Everything

No sooner do you leave the club than your holo rings again. This time it's Solomon Reed, the steady-voiced spy who always sounds like he's three steps ahead of a firing squad. He summons you to the Moth bar, a hole-in-the-wall where shadows talk business and neon flickers like a dying heartbeat.
There, alongside agent Alex, Reed will hand over two essential items for the next phase: a sleek diving suit—because where you're going, dry feet are a luxury—and an Iconic weapon known as Her Majesty. This silenced pistol is a gift that keeps on giving, rewarding precision shots with extra stealth damage and a touch of class only a spy could appreciate. If your build leans toward covert ops, you'll want this gun riding your hip for the rest of the expansion.
And So the Infiltration Begins
With the blueprints in your data bank, a diving suit in your pack, and a new Iconic weapon, the stage is set for the nerve-racking mission ahead. The player is now fully equipped to dive into the depths of the Black Diamond and uncover what's become of Songbird. The drama between the NUSA president, the perilous AI-laced netrunner, and V's own ticking clock is about to reach a fever pitch. All that's left is to choose how you want to dance when the bullets start flying—and in Dogtown, you can bet they will.
Ready for more? The complete journey doesn't end here; the walkthrough for what follows will test your resolve and your loadout equally. For now, take a breath, check your ammo, and remember: in Night City, the most dangerous thing isn't the chrome, it's the trust you give away.
In-depth reporting is featured on GamesIndustry.biz, and it helps frame why Phantom Liberty gates “Get It Together” behind Mr. Hands’ three gigs: it’s a pacing tool that uses fixer work to establish Dogtown’s power dynamics before the narrative pivots into high-stakes infiltration, ensuring players arrive at the Black Diamond segment with both upgraded kit and a clearer sense of who actually holds leverage.